Aplikasi Pencarian Solusi Permainan Battleship Dengan Menggunakan Algoritma Runut-Balik (Backtracking) Dengan Breadth First Search (BFS)

Ishak, Felix Novendo (2013) Aplikasi Pencarian Solusi Permainan Battleship Dengan Menggunakan Algoritma Runut-Balik (Backtracking) Dengan Breadth First Search (BFS). Other thesis, Sekolah Tinggi Teknik Musi.

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Abstract

Battleship board game is a game type. How to play with fire in the empty squares on the board until one wins the player or computer (AI). This battleship game has a computer-based artificial intelligence or Artificial Intelligence (AI) so that the game does not require two people to play. As well do not need two people to play, players can also menimati battleship game with artificial intelligence (AI), which is equipped with algorithms or methods. The method is taken as a battleship game creation is a backtracking algorithm using BFS.The objective of this application is for players who want to play a game of battleship was able to run this application with an algorithm that is equipped with a search made solutions.

Item Type: Thesis (Other)
Additional Information: Skripsi Lengkap dapat dibaca di Ruang Referensi Perpustakaan UKMC Kampus Bangau.
Uncontrolled Keywords: Battleship, Artificial Intelligence, Backtracking, BFS
Subjects: T Technology > T Technology (General)
Divisions: Theses - S1 > Informatics Study Program
Depositing User: Perpustakaan Unika Musi Charitas
Date Deposited: 19 Jan 2018 10:48
Last Modified: 23 Mar 2018 12:36
URI: http://eprints.ukmc.ac.id/id/eprint/695

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